Cyber Nations

A free nation simulation from 2006 where players build countries, trade, send aid and fight wars through alliances.

Overview

Cyber Nations is a browser nation simulation. Players create a nation, choose a government type and resources, and grow it by collecting taxes, buying infrastructure, land and technology, and setting up trade agreements with other nations.

Politics drive the game. Nations join alliances, which sign treaties and fight large wars, and much of the activity happens in diplomacy outside the game itself. Foreign aid between nations and trade circles add a cooperative layer, while tournament editions offer shorter, faster play.

The game was created by Kevin Marks and released to the public in early 2006. It is free to play in the browser, and the site has counted over 650,000 nations simulated. A small but steady community still plays, and the homepage shows recent in-game events such as new nations and aid offers.

Developer
Kevin Marks
Release date
Unknown
Status
Released
Business model
Free
Platforms
Browser
Official website
cybernations.net

Gameplay

Features

Platforms

  • No download: plays in browser

Pricing

Free to startYes
Purchase price–
Subscription–
MicrotransactionsNo
Gacha / loot boxesNo
AdsNo

Prices are indicative and can change. Check the official website.

Ratings & reviews

No ratings yet.

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Latest updates

No updates posted yet.

FAQ

What platforms is Cyber Nations available on?

Cyber Nations is listed for Browser.

Is Cyber Nations free to play?

Yes. Cyber Nations can be started for free (monetization: Free).

Do I need to download Cyber Nations?

No. Cyber Nations can be played in a web browser.

Does Cyber Nations have PvP?

Yes, Cyber Nations includes player-versus-player content.